portfolio, research, SWOT/Target Setting

Cheltenham Illustration Awards Progress

Its been a little while, but I’ve made some good progress since last checking in!

This week, I’ve been working constantly on concepts for my Cheltenham Awards piece- I want this to be culmination of my progression throughout my degree, so I want to make sure it’s suited to the brief, artistically and technically sound, and also something I’m proud of and can connect with.

When mapping out ideas for ‘Unity’ (the theme of the Awards this year), I thought back to my trip to China last year. The contrast between old and new Shanghai architecture, as well as the exceedingly blurred divide was reflected in the community around the city. It was a wild and dizzying blend of temples and traditional teahouses that were hundreds of years old, stood literally metres away from futuristic skyscrapers and the latest architectural marvels. It was so stunning, and unlike anything I’d ever seen! This really felt like the perfect thing to base my ideas on, so I set out making some concepts:

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‘Modernisation’ Concept 1 (Collingwood, 2019)
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‘Modernisation’ Concept 2 (Collingwood, 2019)
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‘Modernisation’ Concept 3 (Collingwood, 2019)

 

I’ve experimented with different background layouts, figural poses and blends of traditional and modern imagery. I chose the Pudong skyline as the background (very recognisable and iconic), with a selection of traditional architectural motifs based on the places I visited for the foreground surrounding the figure~

The idea fell into place quite quickly, as I was able to envision a rough layout after looking into my initial artist research, particularly the work of Sarah Joncas, as well as taking inspiration from my own past work:

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Left: Night Life (Joncas, n.d.). Right Haru ‘Springtime’ (Collingwood, 2017)

The combination of figural elements and landscapes is something I’m already familiar with, and I was eager to work on something that is both beautiful and detailed, with architectural elements that were new territory to me.

I think I’ll be able to realise this piece fairly ‘easily’ compared to my other projects, where half of the battle was technique and workflow. I’m confident in my ability to produce this piece on Procreate, even thought that in itself will be a slight learning curve. However, that just means this is a good opportunity to fully immerse myself in the software- I plan to do final tidy up and processing on Photoshop, but Procreate boasts most of the same functions, so I want to make sure I’m widening my skills as much as possible.

I’ll have to keep a close eye on my time restraints and other projects (e.g. this blog!), as not keeping up with any one of these will negatively impact my progress. This has been a major weakness throughout my degree, and it’s never been so critically important to keep this in check!

Targets for the next few days include working on this piece (probably constantly), while also finding time to start collating my portfolio work and prepping for hand-in~

 


References

Collingwood, C. (2019). Haru ‘Springtime’ [mixed media].

Collingwood, C. (2019). Modernisation Concept 1 [digital].

Collingwood, C. (2019). Modernisation Concept 2 [digital].

Collingwood, C. (2019). Modernisation Concept 3 [digital].

Joncas, S. (n.d.) Night Life [oil, acrylic].

portfolio, SWOT/Target Setting

Concept Development – Character Designs

I have some new character designs to share! c: I’ve been working constantly on these since my last update- I feel I’ve made good progress even though there’s still so much to do!

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Young Female Character: Initial Concepts (Collingwood, 2019). 
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Young Female Character: Face Revisals/Development (Collingwood, 2019). 
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Young Female Character: Palette/Colour Application Experimentation (Collingwood, 2019). 

 

Meet our heroine of the story- she doesn’t have a name on purpose, because I want the audience to be able to relate to her and put themselves in her shoes. Since she’s youthful, naïve and curious, I wanted these traits to shine through in her character design. I went through loads of concepts (some of which were really awful, haha) but settled on a final design for her that best described her personality to the viewer. I’m sure it shows, but I was really inspired by the ‘chibi’ characters of Studio Ghibli, as well as the loose, simplistic art style of Heikala (info on both of these here from my artist research for this project).

I’m pleased with her design- she went through quite a few refinements as I progressed through my workflow! Final character board below:

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Young Female Character: Final Character Board (Collingwood, 2019). 

 

To be honest my favourite aspect of her is her ‘paper bag’ trousers- I didn’t want to put her in a skirt lest that undermine her childish adventurous nature, so I decided to go with these oversized paper bag pantaloons (which also matched her boots and cape much better… too many ‘loose hems’ otherwise!)

I really love them ^^”

 

Next up, we have our anthropomorphic deer character:

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Anthropomorphic Deer: Initial Head Concepts (Collingwood, 2019). 
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Anthropomorphic Deer: Anatomy/Front View Development (Collingwood, 2019). 
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Anthropomorphic Deer: Palette/Colour Application Experimentation (Collingwood, 2019). 

 

I designed him to both contrast and complement the young girl character, since the contrast of their environments and designs is central to the narrative journey. The palette is still natural while being different to the bright, fresh toned greens I used on the female character’s designs.

He’s very scholarly and loves a good cup of tea, I hope you can tell~

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Anthropomorphic Deer: Final Character Board (Collingwood, 2019). 

 

It was a real challenge to simplify the characters enough so that there wouldn’t be any issues when drawing them repeatedly for the animation- I think I’ve nailed this down enough, but as always there’s always the chance I’ll refine these some more in the follow-up Semester 2 project.

I’m pleased with the outcomes- targets for the next few weeks include finalising and collating all of my projects for hand in, and starting to think about the beginning of Semester 2 and how I’m going to tackle the next few months. Using my previous SWOT analysis’ will help me circumvent any problems I anticipate I’ll have, while also playing towards my strengths to produce a strong semester of portfolio work.

 


References

Collingwood, C. (2019). Anthropomorphic Deer: Anatomy/Front View Development [Digital].

Collingwood, C. (2019). Anthropomorphic Deer: Final Character Board [Digital].

Collingwood, C. (2019). Anthropomorphic Deer: Initial Head Concepts [Digital].

Collingwood, C. (2019). Anthropomorphic Deer: Palette/Colour Application Experimentation [Digital].

Collingwood, C. (2019). Young Female Character: Face Revisals/Development [Digital].

Collingwood, C. (2019). Young Female Character: Final Character Board [Digital].

Collingwood, C. (2019). Young Female Character: Initial Concepts [Digital].

Collingwood, C. (2019). Young Female Character: Palette/Colour Application Experimentation [Digital].

Heikala (n.d.). Instagram – @heikala (online). Available at: https://www.instagram.com/heikala/?hl=en [Accessed 2 Jan 2019].